![]() This would make many aspects of rocket design a lot easier, except that Kerbal rocket components tend to be less capable than real ones to compensate. The Kerbal solar system and its planets are around 1/10 the size of the real ones.You can choose not to rescue a Kerbal stranded in deep space and you could be technically free of conscience since they're not dead, but are instead drifting forever with nothing to do, no hope of returning home, and no snacks. Life support is not a factor, which simplifies rescues and mission planning somewhat.Even weirder since, in 1.11 and above, you can attach and detach parts in flight. Kerbals can still move through it without problem. Is there a giant fuel tank between a docked spacecraft and another living space? It doesn't matter. Most noticeable are docking ports, that allow transfer of fuel, power and Kerbals regardless of craft construction. To a lesser extent, the same is true of fuel (in some cases it isn't, but fuel pipes just have to connect somewhere on both sides). Components requiring/generating power will be considered connected as long as there is some physical connection between them, even if there are no visible wires. Acceptable Breaks from Reality: Some minor ones involved in craft construction.Silisko has stated on multiple occasions that he regrets sharing the so-called "plan" and generally wishes people would stop bringing it up. ![]() Then, Nova Silisko (the person who conceived it) left the team, and the story was most likely abandoned.
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